KLayout 0.30.0 (2025-04-05 449a9a968) [master]

API reference - Class PolygonNeighborhoodVisitor

Notation used in Ruby API documentation

Module: db

Description: A visitor for the neighborhood of polygons in the input

Class hierarchy: PolygonNeighborhoodVisitor

Objects of this class are passed to PolygonNeighborhoodCompoundOperationNode constructor to handle events on each edge of the primary input along with the neighborhood taken from the additional inputs.

See neighbors for the description of the events delivered. This class has been introduced in version 0.30.0.

Public constructors

new PolygonNeighborhoodVisitorBase ptrnewCreates a new object of this class

Public methods

[const]PolygonNeighborhoodVisitor ptr_const_castReturns a non-const reference to self.
void_createEnsures the C++ object is created
void_destroyExplicitly destroys the object
[const]bool_destroyed?Returns a value indicating whether the object was already destroyed
[const]bool_is_const_object?Returns a value indicating whether the reference is a const reference
void_manageMarks the object as managed by the script side.
void_unmanageMarks the object as no longer owned by the script side.
voidassign(const PolygonNeighborhoodVisitorBase other)Assigns another object to self
[const]new PolygonNeighborhoodVisitorBase ptrdupCreates a copy of self
[virtual]voidneighbors(const Layout ptr layout,
const Cell ptr cell,
const PolygonWithProperties polygon,
map<unsigned int,PolygonWithProperties[]> neighborhood)
Is called for each polygon with the neighbors
voidoutput(const PolygonWithProperties polygon)Outputs a polygon
voidoutput(const EdgeWithProperties edge)Outputs an edge
voidoutput(const EdgePairWithProperties edge_pair)Outputs an edge pair
[const]CompoundRegionOperationNode::ResultTyperesult_typeGets the result type
voidresult_type=(CompoundRegionOperationNode::ResultType result_type)Configures the result type

Deprecated methods (protected, public, static, non-static and constructors)

voidcreateUse of this method is deprecated. Use _create instead
voiddestroyUse of this method is deprecated. Use _destroy instead
[const]booldestroyed?Use of this method is deprecated. Use _destroyed? instead
[const]boolis_const_object?Use of this method is deprecated. Use _is_const_object? instead

Detailed description

_const_cast

Signature: [const] PolygonNeighborhoodVisitor ptr _const_cast

Description: Returns a non-const reference to self.

Basically, this method allows turning a const object reference to a non-const one. This method is provided as last resort to remove the constness from an object. Usually there is a good reason for a const object reference, so using this method may have undesired side effects.

This method has been introduced in version 0.29.6.

_create

Signature: void _create

Description: Ensures the C++ object is created

Use this method to ensure the C++ object is created, for example to ensure that resources are allocated. Usually C++ objects are created on demand and not necessarily when the script object is created.

_destroy

Signature: void _destroy

Description: Explicitly destroys the object

Explicitly destroys the object on C++ side if it was owned by the script interpreter. Subsequent access to this object will throw an exception. If the object is not owned by the script, this method will do nothing.

_destroyed?

Signature: [const] bool _destroyed?

Description: Returns a value indicating whether the object was already destroyed

This method returns true, if the object was destroyed, either explicitly or by the C++ side. The latter may happen, if the object is owned by a C++ object which got destroyed itself.

_is_const_object?

Signature: [const] bool _is_const_object?

Description: Returns a value indicating whether the reference is a const reference

This method returns true, if self is a const reference. In that case, only const methods may be called on self.

_manage

Signature: void _manage

Description: Marks the object as managed by the script side.

After calling this method on an object, the script side will be responsible for the management of the object. This method may be called if an object is returned from a C++ function and the object is known not to be owned by any C++ instance. If necessary, the script side may delete the object if the script's reference is no longer required.

Usually it's not required to call this method. It has been introduced in version 0.24.

_unmanage

Signature: void _unmanage

Description: Marks the object as no longer owned by the script side.

Calling this method will make this object no longer owned by the script's memory management. Instead, the object must be managed in some other way. Usually this method may be called if it is known that some C++ object holds and manages this object. Technically speaking, this method will turn the script's reference into a weak reference. After the script engine decides to delete the reference, the object itself will still exist. If the object is not managed otherwise, memory leaks will occur.

Usually it's not required to call this method. It has been introduced in version 0.24.

assign

Signature: void assign (const PolygonNeighborhoodVisitorBase other)

Description: Assigns another object to self

create

Signature: void create

Description: Ensures the C++ object is created

Use of this method is deprecated. Use _create instead

Use this method to ensure the C++ object is created, for example to ensure that resources are allocated. Usually C++ objects are created on demand and not necessarily when the script object is created.

destroy

Signature: void destroy

Description: Explicitly destroys the object

Use of this method is deprecated. Use _destroy instead

Explicitly destroys the object on C++ side if it was owned by the script interpreter. Subsequent access to this object will throw an exception. If the object is not owned by the script, this method will do nothing.

destroyed?

Signature: [const] bool destroyed?

Description: Returns a value indicating whether the object was already destroyed

Use of this method is deprecated. Use _destroyed? instead

This method returns true, if the object was destroyed, either explicitly or by the C++ side. The latter may happen, if the object is owned by a C++ object which got destroyed itself.

dup

Signature: [const] new PolygonNeighborhoodVisitorBase ptr dup

Description: Creates a copy of self

Python specific notes:
This method also implements '__copy__' and '__deepcopy__'.

is_const_object?

Signature: [const] bool is_const_object?

Description: Returns a value indicating whether the reference is a const reference

Use of this method is deprecated. Use _is_const_object? instead

This method returns true, if self is a const reference. In that case, only const methods may be called on self.

neighbors

Signature: [virtual] void neighbors (const Layout ptr layout, const Cell ptr cell, const PolygonWithProperties polygon, map<unsigned int,PolygonWithProperties[]> neighborhood)

Description: Is called for each polygon with the neighbors

This method is called for every (merged) polygon on the input region. It delivers the polygon and the neighborhood. The neighborhood is a collection of polygons (with properties) vs. input index. It contains all polygons 'close to' the current polygon given by 'polygon'. 'Close to' does not necessarily refer to being exactly in the vicinity, but may include other polygons just entering the bounding box of the current polygon.

new

Signature: [static] new PolygonNeighborhoodVisitorBase ptr new

Description: Creates a new object of this class

Python specific notes:
This method is the default initializer of the object.

output

(1) Signature: void output (const PolygonWithProperties polygon)

Description: Outputs a polygon

Use this method from one of the callbacks (on_edge, begin_polygon, end_polygon) to deliver a polygon. Note that you have to configure the result type as 'Region' on construction of the visitor before being able to do so.

'output' expects an object in original space - i.e. of the input edge. to_original_trans gives you a suitable transformation to bring objects from 'edge is horizontal' space into the original space.

(2) Signature: void output (const EdgeWithProperties edge)

Description: Outputs an edge

Use this method from one of the callbacks (on_edge, begin_polygon, end_polygon) to deliver a polygon. Note that you have to configure the result type as 'Edges' on construction of the visitor before being able to do so. 'output' expects an object in original space - i.e. of the input edge. to_original_trans gives you a suitable transformation to bring objects from 'edge is horizontal' space into the original space.

(3) Signature: void output (const EdgePairWithProperties edge_pair)

Description: Outputs an edge pair

Use this method from one of the callbacks (on_edge, begin_polygon, end_polygon) to deliver a polygon. Note that you have to configure the result type as 'EdgePairs' on construction of the visitor before being able to do so. 'output' expects an object in original space - i.e. of the input edge. to_original_trans gives you a suitable transformation to bring objects from 'edge is horizontal' space into the original space.

result_type

Signature: [const] CompoundRegionOperationNode::ResultType result_type

Description: Gets the result type

Python specific notes:
The object exposes a readable attribute 'result_type'. This is the getter.

result_type=

Signature: void result_type= (CompoundRegionOperationNode::ResultType result_type)

Description: Configures the result type

Use this method to indicate what type of result you want to deliver. You can use the corresponding 'output' method then to deliver result shapes from one the callbacks (on_edge, begin_polygon, end_polygon). Set this attribute when you create the visitor object. This attribute does not need to be set if no output is indended to be delivered.

Python specific notes:
The object exposes a writable attribute 'result_type'. This is the setter.