Notation used in Ruby API documentation
Module: QtGui
Description: Binding of QQuaternion
new QQuaternion | new | Constructor QQuaternion::QQuaternion() | |
new QQuaternion | new | (float scalar, float xpos, float ypos, float zpos) | Constructor QQuaternion::QQuaternion(float scalar, float xpos, float ypos, float zpos) |
new QQuaternion | new | (float scalar, const QVector3D vector) | Constructor QQuaternion::QQuaternion(float scalar, const QVector3D &vector) |
new QQuaternion | new | (const QVector4D vector) | Constructor QQuaternion::QQuaternion(const QVector4D &vector) |
[const] | bool | != | (const QQuaternion q2) | Operator bool ::operator!=(const QQuaternion &q1, const QQuaternion &q2) |
[const] | QQuaternion | * | (const QQuaternion q2) | Operator const QQuaternion ::operator*(const QQuaternion &q1, const QQuaternion &q2) |
[const] | QQuaternion | * | (float factor) | Operator const QQuaternion ::operator*(const QQuaternion &quaternion, float factor) |
[const] | QVector3D | * | (const QVector3D vec) | Operator QVector3D ::operator*(const QQuaternion &quaternion, const QVector3D &vec) |
QQuaternion | *= | (float factor) | Method QQuaternion &QQuaternion::operator*=(float factor) | |
QQuaternion | *= | (const QQuaternion quaternion) | Method QQuaternion &QQuaternion::operator*=(const QQuaternion &quaternion) | |
[const] | QQuaternion | + | (const QQuaternion q2) | Operator const QQuaternion ::operator+(const QQuaternion &q1, const QQuaternion &q2) |
QQuaternion | += | (const QQuaternion quaternion) | Method QQuaternion &QQuaternion::operator+=(const QQuaternion &quaternion) | |
[const] | QQuaternion | - | (const QQuaternion q2) | Operator const QQuaternion ::operator-(const QQuaternion &q1, const QQuaternion &q2) |
[const] | QQuaternion | - | Operator const QQuaternion ::operator-(const QQuaternion &quaternion) | |
QQuaternion | -= | (const QQuaternion quaternion) | Method QQuaternion &QQuaternion::operator-=(const QQuaternion &quaternion) | |
[const] | QQuaternion | / | (float divisor) | Operator const QQuaternion ::operator/(const QQuaternion &quaternion, float divisor) |
QQuaternion | /= | (float divisor) | Method QQuaternion &QQuaternion::operator/=(float divisor) | |
[const] | bool | == | (const QQuaternion q2) | Operator bool ::operator==(const QQuaternion &q1, const QQuaternion &q2) |
[const] | QQuaternion ptr | _const_cast | Returns a non-const reference to self. | |
void | _create | Ensures the C++ object is created | ||
void | _destroy | Explicitly destroys the object | ||
[const] | bool | _destroyed? | Returns a value indicating whether the object was already destroyed | |
[const] | bool | _is_const_object? | Returns a value indicating whether the reference is a const reference | |
void | _manage | Marks the object as managed by the script side. | ||
void | _unmanage | Marks the object as no longer owned by the script side. | ||
void | assign | (const QQuaternion other) | Assigns another object to self | |
[const] | QQuaternion | conjugate | Method QQuaternion QQuaternion::conjugate() | |
[const] | QQuaternion | conjugated | Method QQuaternion QQuaternion::conjugated() | |
[const] | new QQuaternion ptr | dup | Creates a copy of self | |
[const] | void | getAxes | (QVector3D ptr xAxis, QVector3D ptr yAxis, QVector3D ptr zAxis) | Method void QQuaternion::getAxes(QVector3D *xAxis, QVector3D *yAxis, QVector3D *zAxis) |
[const] | void | getAxisAndAngle | (QVector3D ptr axis, float ptr angle) | Method void QQuaternion::getAxisAndAngle(QVector3D *axis, float *angle) |
[const] | void | getAxisAndAngle | (float ptr x, float ptr y, float ptr z, float ptr angle) | Method void QQuaternion::getAxisAndAngle(float *x, float *y, float *z, float *angle) |
[const] | void | getEulerAngles | (float ptr pitch, float ptr yaw, float ptr roll) | Method void QQuaternion::getEulerAngles(float *pitch, float *yaw, float *roll) |
[const] | QQuaternion | inverted | Method QQuaternion QQuaternion::inverted() | |
[const] | bool | isIdentity? | Method bool QQuaternion::isIdentity() | |
[const] | bool | isNull? | Method bool QQuaternion::isNull() | |
[const] | float | length | Method float QQuaternion::length() | |
[const] | float | lengthSquared | Method float QQuaternion::lengthSquared() | |
void | normalize | Method void QQuaternion::normalize() | ||
[const] | QQuaternion | normalized | Method QQuaternion QQuaternion::normalized() | |
[const] | QVector3D | rotatedVector | (const QVector3D vector) | Method QVector3D QQuaternion::rotatedVector(const QVector3D &vector) |
[const] | float | scalar | Method float QQuaternion::scalar() | |
void | scalar= | (float scalar) | Method void QQuaternion::setScalar(float scalar) | |
void | setScalar | (float scalar) | Method void QQuaternion::setScalar(float scalar) | |
void | setVector | (const QVector3D vector) | Method void QQuaternion::setVector(const QVector3D &vector) | |
void | setVector | (float x, float y, float z) | Method void QQuaternion::setVector(float x, float y, float z) | |
void | setX | (float x) | Method void QQuaternion::setX(float x) | |
void | setY | (float y) | Method void QQuaternion::setY(float y) | |
void | setZ | (float z) | Method void QQuaternion::setZ(float z) | |
[const] | QVector3D | toEulerAngles | Method QVector3D QQuaternion::toEulerAngles() | |
[const] | QVector4D | toVector4D | Method QVector4D QQuaternion::toVector4D() | |
[const] | QVector3D | vector | Method QVector3D QQuaternion::vector() | |
void | vector= | (const QVector3D vector) | Method void QQuaternion::setVector(const QVector3D &vector) | |
[const] | float | x | Method float QQuaternion::x() | |
void | x= | (float x) | Method void QQuaternion::setX(float x) | |
[const] | float | y | Method float QQuaternion::y() | |
void | y= | (float y) | Method void QQuaternion::setY(float y) | |
[const] | float | z | Method float QQuaternion::z() | |
void | z= | (float z) | Method void QQuaternion::setZ(float z) |
float | dotProduct | (const QQuaternion q1, const QQuaternion q2) | Static method float QQuaternion::dotProduct(const QQuaternion &q1, const QQuaternion &q2) | |
QQuaternion | fromAxes | (const QVector3D xAxis, const QVector3D yAxis, const QVector3D zAxis) | Static method QQuaternion QQuaternion::fromAxes(const QVector3D &xAxis, const QVector3D &yAxis, const QVector3D &zAxis) | |
QQuaternion | fromAxisAndAngle | (const QVector3D axis, float angle) | Static method QQuaternion QQuaternion::fromAxisAndAngle(const QVector3D &axis, float angle) | |
QQuaternion | fromAxisAndAngle | (float x, float y, float z, float angle) | Static method QQuaternion QQuaternion::fromAxisAndAngle(float x, float y, float z, float angle) | |
QQuaternion | fromDirection | (const QVector3D direction, const QVector3D up) | Static method QQuaternion QQuaternion::fromDirection(const QVector3D &direction, const QVector3D &up) | |
QQuaternion | fromEulerAngles | (const QVector3D eulerAngles) | Static method QQuaternion QQuaternion::fromEulerAngles(const QVector3D &eulerAngles) | |
QQuaternion | fromEulerAngles | (float pitch, float yaw, float roll) | Static method QQuaternion QQuaternion::fromEulerAngles(float pitch, float yaw, float roll) | |
QQuaternion | nlerp | (const QQuaternion q1, const QQuaternion q2, float t) | Static method QQuaternion QQuaternion::nlerp(const QQuaternion &q1, const QQuaternion &q2, float t) | |
QQuaternion | rotationTo | (const QVector3D from, const QVector3D to) | Static method QQuaternion QQuaternion::rotationTo(const QVector3D &from, const QVector3D &to) | |
QQuaternion | slerp | (const QQuaternion q1, const QQuaternion q2, float t) | Static method QQuaternion QQuaternion::slerp(const QQuaternion &q1, const QQuaternion &q2, float t) |
void | create | Use of this method is deprecated. Use _create instead | ||
void | destroy | Use of this method is deprecated. Use _destroy instead | ||
[const] | bool | destroyed? | Use of this method is deprecated. Use _destroyed? instead | |
[const] | bool | is_const_object? | Use of this method is deprecated. Use _is_const_object? instead |
!= | Signature: [const] bool != (const QQuaternion q2) Description: Operator bool ::operator!=(const QQuaternion &q1, const QQuaternion &q2) This is the mapping of the global operator to the instance method. |
* | (1) Signature: [const] QQuaternion * (const QQuaternion q2) Description: Operator const QQuaternion ::operator*(const QQuaternion &q1, const QQuaternion &q2) This is the mapping of the global operator to the instance method. Python specific notes: |
(2) Signature: [const] QQuaternion * (float factor) Description: Operator const QQuaternion ::operator*(const QQuaternion &quaternion, float factor) This is the mapping of the global operator to the instance method. Python specific notes: | |
(3) Signature: [const] QVector3D * (const QVector3D vec) Description: Operator QVector3D ::operator*(const QQuaternion &quaternion, const QVector3D &vec) This is the mapping of the global operator to the instance method. Python specific notes: | |
*= | (1) Signature: QQuaternion *= (float factor) Description: Method QQuaternion &QQuaternion::operator*=(float factor) |
(2) Signature: QQuaternion *= (const QQuaternion quaternion) Description: Method QQuaternion &QQuaternion::operator*=(const QQuaternion &quaternion) | |
+ | Signature: [const] QQuaternion + (const QQuaternion q2) Description: Operator const QQuaternion ::operator+(const QQuaternion &q1, const QQuaternion &q2) This is the mapping of the global operator to the instance method. |
+= | Signature: QQuaternion += (const QQuaternion quaternion) Description: Method QQuaternion &QQuaternion::operator+=(const QQuaternion &quaternion) |
- | (1) Signature: [const] QQuaternion - (const QQuaternion q2) Description: Operator const QQuaternion ::operator-(const QQuaternion &q1, const QQuaternion &q2) This is the mapping of the global operator to the instance method. |
(2) Signature: [const] QQuaternion - Description: Operator const QQuaternion ::operator-(const QQuaternion &quaternion) This is the mapping of the global operator to the instance method. | |
-= | Signature: QQuaternion -= (const QQuaternion quaternion) Description: Method QQuaternion &QQuaternion::operator-=(const QQuaternion &quaternion) |
/ | Signature: [const] QQuaternion / (float divisor) Description: Operator const QQuaternion ::operator/(const QQuaternion &quaternion, float divisor) This is the mapping of the global operator to the instance method. |
/= | Signature: QQuaternion /= (float divisor) Description: Method QQuaternion &QQuaternion::operator/=(float divisor) |
== | Signature: [const] bool == (const QQuaternion q2) Description: Operator bool ::operator==(const QQuaternion &q1, const QQuaternion &q2) This is the mapping of the global operator to the instance method. |
_const_cast | Signature: [const] QQuaternion ptr _const_cast Description: Returns a non-const reference to self. Basically, this method allows turning a const object reference to a non-const one. This method is provided as last resort to remove the constness from an object. Usually there is a good reason for a const object reference, so using this method may have undesired side effects. This method has been introduced in version 0.29.6. |
_create | Signature: void _create Description: Ensures the C++ object is created Use this method to ensure the C++ object is created, for example to ensure that resources are allocated. Usually C++ objects are created on demand and not necessarily when the script object is created. |
_destroy | Signature: void _destroy Description: Explicitly destroys the object Explicitly destroys the object on C++ side if it was owned by the script interpreter. Subsequent access to this object will throw an exception. If the object is not owned by the script, this method will do nothing. |
_destroyed? | Signature: [const] bool _destroyed? Description: Returns a value indicating whether the object was already destroyed This method returns true, if the object was destroyed, either explicitly or by the C++ side. The latter may happen, if the object is owned by a C++ object which got destroyed itself. |
_is_const_object? | Signature: [const] bool _is_const_object? Description: Returns a value indicating whether the reference is a const reference This method returns true, if self is a const reference. In that case, only const methods may be called on self. |
_manage | Signature: void _manage Description: Marks the object as managed by the script side. After calling this method on an object, the script side will be responsible for the management of the object. This method may be called if an object is returned from a C++ function and the object is known not to be owned by any C++ instance. If necessary, the script side may delete the object if the script's reference is no longer required. Usually it's not required to call this method. It has been introduced in version 0.24. |
_unmanage | Signature: void _unmanage Description: Marks the object as no longer owned by the script side. Calling this method will make this object no longer owned by the script's memory management. Instead, the object must be managed in some other way. Usually this method may be called if it is known that some C++ object holds and manages this object. Technically speaking, this method will turn the script's reference into a weak reference. After the script engine decides to delete the reference, the object itself will still exist. If the object is not managed otherwise, memory leaks will occur. Usually it's not required to call this method. It has been introduced in version 0.24. |
assign | Signature: void assign (const QQuaternion other) Description: Assigns another object to self |
conjugate | Signature: [const] QQuaternion conjugate Description: Method QQuaternion QQuaternion::conjugate() |
conjugated | Signature: [const] QQuaternion conjugated Description: Method QQuaternion QQuaternion::conjugated() |
create | Signature: void create Description: Ensures the C++ object is created Use of this method is deprecated. Use _create instead Use this method to ensure the C++ object is created, for example to ensure that resources are allocated. Usually C++ objects are created on demand and not necessarily when the script object is created. |
destroy | Signature: void destroy Description: Explicitly destroys the object Use of this method is deprecated. Use _destroy instead Explicitly destroys the object on C++ side if it was owned by the script interpreter. Subsequent access to this object will throw an exception. If the object is not owned by the script, this method will do nothing. |
destroyed? | Signature: [const] bool destroyed? Description: Returns a value indicating whether the object was already destroyed Use of this method is deprecated. Use _destroyed? instead This method returns true, if the object was destroyed, either explicitly or by the C++ side. The latter may happen, if the object is owned by a C++ object which got destroyed itself. |
dotProduct | Signature: [static] float dotProduct (const QQuaternion q1, const QQuaternion q2) Description: Static method float QQuaternion::dotProduct(const QQuaternion &q1, const QQuaternion &q2) This method is static and can be called without an instance. |
dup | Signature: [const] new QQuaternion ptr dup Description: Creates a copy of self Python specific notes: |
fromAxes | Signature: [static] QQuaternion fromAxes (const QVector3D xAxis, const QVector3D yAxis, const QVector3D zAxis) Description: Static method QQuaternion QQuaternion::fromAxes(const QVector3D &xAxis, const QVector3D &yAxis, const QVector3D &zAxis) This method is static and can be called without an instance. |
fromAxisAndAngle | (1) Signature: [static] QQuaternion fromAxisAndAngle (const QVector3D axis, float angle) Description: Static method QQuaternion QQuaternion::fromAxisAndAngle(const QVector3D &axis, float angle) This method is static and can be called without an instance. |
(2) Signature: [static] QQuaternion fromAxisAndAngle (float x, float y, float z, float angle) Description: Static method QQuaternion QQuaternion::fromAxisAndAngle(float x, float y, float z, float angle) This method is static and can be called without an instance. | |
fromDirection | Signature: [static] QQuaternion fromDirection (const QVector3D direction, const QVector3D up) Description: Static method QQuaternion QQuaternion::fromDirection(const QVector3D &direction, const QVector3D &up) This method is static and can be called without an instance. |
fromEulerAngles | (1) Signature: [static] QQuaternion fromEulerAngles (const QVector3D eulerAngles) Description: Static method QQuaternion QQuaternion::fromEulerAngles(const QVector3D &eulerAngles) This method is static and can be called without an instance. |
(2) Signature: [static] QQuaternion fromEulerAngles (float pitch, float yaw, float roll) Description: Static method QQuaternion QQuaternion::fromEulerAngles(float pitch, float yaw, float roll) This method is static and can be called without an instance. | |
getAxes | Signature: [const] void getAxes (QVector3D ptr xAxis, QVector3D ptr yAxis, QVector3D ptr zAxis) Description: Method void QQuaternion::getAxes(QVector3D *xAxis, QVector3D *yAxis, QVector3D *zAxis) |
getAxisAndAngle | (1) Signature: [const] void getAxisAndAngle (QVector3D ptr axis, float ptr angle) Description: Method void QQuaternion::getAxisAndAngle(QVector3D *axis, float *angle) |
(2) Signature: [const] void getAxisAndAngle (float ptr x, float ptr y, float ptr z, float ptr angle) Description: Method void QQuaternion::getAxisAndAngle(float *x, float *y, float *z, float *angle) | |
getEulerAngles | Signature: [const] void getEulerAngles (float ptr pitch, float ptr yaw, float ptr roll) Description: Method void QQuaternion::getEulerAngles(float *pitch, float *yaw, float *roll) |
inverted | Signature: [const] QQuaternion inverted Description: Method QQuaternion QQuaternion::inverted() |
isIdentity? | Signature: [const] bool isIdentity? Description: Method bool QQuaternion::isIdentity() |
isNull? | Signature: [const] bool isNull? Description: Method bool QQuaternion::isNull() |
is_const_object? | Signature: [const] bool is_const_object? Description: Returns a value indicating whether the reference is a const reference Use of this method is deprecated. Use _is_const_object? instead This method returns true, if self is a const reference. In that case, only const methods may be called on self. |
length | Signature: [const] float length Description: Method float QQuaternion::length() |
lengthSquared | Signature: [const] float lengthSquared Description: Method float QQuaternion::lengthSquared() |
new | (1) Signature: [static] new QQuaternion new Description: Constructor QQuaternion::QQuaternion() This method creates an object of class QQuaternion. Python specific notes: |
(2) Signature: [static] new QQuaternion new (float scalar, float xpos, float ypos, float zpos) Description: Constructor QQuaternion::QQuaternion(float scalar, float xpos, float ypos, float zpos) This method creates an object of class QQuaternion. Python specific notes: | |
(3) Signature: [static] new QQuaternion new (float scalar, const QVector3D vector) Description: Constructor QQuaternion::QQuaternion(float scalar, const QVector3D &vector) This method creates an object of class QQuaternion. Python specific notes: | |
(4) Signature: [static] new QQuaternion new (const QVector4D vector) Description: Constructor QQuaternion::QQuaternion(const QVector4D &vector) This method creates an object of class QQuaternion. Python specific notes: | |
nlerp | Signature: [static] QQuaternion nlerp (const QQuaternion q1, const QQuaternion q2, float t) Description: Static method QQuaternion QQuaternion::nlerp(const QQuaternion &q1, const QQuaternion &q2, float t) This method is static and can be called without an instance. |
normalize | Signature: void normalize Description: Method void QQuaternion::normalize() |
normalized | Signature: [const] QQuaternion normalized Description: Method QQuaternion QQuaternion::normalized() |
rotatedVector | Signature: [const] QVector3D rotatedVector (const QVector3D vector) Description: Method QVector3D QQuaternion::rotatedVector(const QVector3D &vector) |
rotationTo | Signature: [static] QQuaternion rotationTo (const QVector3D from, const QVector3D to) Description: Static method QQuaternion QQuaternion::rotationTo(const QVector3D &from, const QVector3D &to) This method is static and can be called without an instance. |
scalar | Signature: [const] float scalar Description: Method float QQuaternion::scalar() Python specific notes: |
scalar= | Signature: void scalar= (float scalar) Description: Method void QQuaternion::setScalar(float scalar) Python specific notes: |
setScalar | Signature: void setScalar (float scalar) Description: Method void QQuaternion::setScalar(float scalar) Python specific notes: |
setVector | (1) Signature: void setVector (const QVector3D vector) Description: Method void QQuaternion::setVector(const QVector3D &vector) Python specific notes: |
(2) Signature: void setVector (float x, float y, float z) Description: Method void QQuaternion::setVector(float x, float y, float z) | |
setX | Signature: void setX (float x) Description: Method void QQuaternion::setX(float x) Python specific notes: |
setY | Signature: void setY (float y) Description: Method void QQuaternion::setY(float y) Python specific notes: |
setZ | Signature: void setZ (float z) Description: Method void QQuaternion::setZ(float z) Python specific notes: |
slerp | Signature: [static] QQuaternion slerp (const QQuaternion q1, const QQuaternion q2, float t) Description: Static method QQuaternion QQuaternion::slerp(const QQuaternion &q1, const QQuaternion &q2, float t) This method is static and can be called without an instance. |
toEulerAngles | Signature: [const] QVector3D toEulerAngles Description: Method QVector3D QQuaternion::toEulerAngles() |
toVector4D | Signature: [const] QVector4D toVector4D Description: Method QVector4D QQuaternion::toVector4D() |
vector | Signature: [const] QVector3D vector Description: Method QVector3D QQuaternion::vector() Python specific notes: |
vector= | Signature: void vector= (const QVector3D vector) Description: Method void QQuaternion::setVector(const QVector3D &vector) Python specific notes: |
x | Signature: [const] float x Description: Method float QQuaternion::x() Python specific notes: |
x= | Signature: void x= (float x) Description: Method void QQuaternion::setX(float x) Python specific notes: |
y | Signature: [const] float y Description: Method float QQuaternion::y() Python specific notes: |
y= | Signature: void y= (float y) Description: Method void QQuaternion::setY(float y) Python specific notes: |
z | Signature: [const] float z Description: Method float QQuaternion::z() Python specific notes: |
z= | Signature: void z= (float z) Description: Method void QQuaternion::setZ(float z) Python specific notes: |