KLayout 0.30.2 (2025-05-29 5173a2aad) [master]

API reference - Class RNetwork

Notation used in Ruby API documentation

Module: pex

Description: Represents a network of resistors

The network is basically a graph with nodes and edges (the resistors). The resistors are called 'elements' and are represented by RElement objects. The nodes are represented by RNode objects. The network is created by RExtractor#extract, which turns a polygon into a resistor network.

This class has been introduced in version 0.30.2

Public constructors

new RNetwork ptrnewCreates a new object of this class

Public methods

[const]RNetwork ptr_const_castReturns a non-const reference to self.
void_createEnsures the C++ object is created
void_destroyExplicitly destroys the object
[const]bool_destroyed?Returns a value indicating whether the object was already destroyed
[const]bool_is_const_object?Returns a value indicating whether the reference is a const reference
void_manageMarks the object as managed by the script side.
void_unmanageMarks the object as no longer owned by the script side.
voidclearClears the network
new RElement ptrcreate_element(double resistance,
RNode ptr a,
RNode ptr b)
Creates a new element between the nodes given by 'a' abd 'b'.
new RNode ptrcreate_node(RNodeType type,
unsigned int port_index,
unsigned int layer = 0)
Creates a new node with the given type and index'.
[iter]new RElement ptreach_elementIterates the RElement objects inside the network
[iter]new RNode ptreach_nodeIterates the RNode objects inside the network
[const]unsigned longnum_elementsGets the number of elements in the network
[const]unsigned longnum_internal_nodesGets the number of internal nodes in the network
[const]unsigned longnum_nodesGets the total number of nodes in the network
voidremove_element(RElement ptr element)Removes the given element
voidremove_node(RNode ptr node)Removes the given node
voidsimplifySimplifies the network
[const]stringto_s(bool with_coords = false)Returns a string representation of the network

Deprecated methods (protected, public, static, non-static and constructors)

voidcreateUse of this method is deprecated. Use _create instead
voiddestroyUse of this method is deprecated. Use _destroy instead
[const]booldestroyed?Use of this method is deprecated. Use _destroyed? instead
[const]boolis_const_object?Use of this method is deprecated. Use _is_const_object? instead

Detailed description

_const_cast

Signature: [const] RNetwork ptr _const_cast

Description: Returns a non-const reference to self.

Basically, this method allows turning a const object reference to a non-const one. This method is provided as last resort to remove the constness from an object. Usually there is a good reason for a const object reference, so using this method may have undesired side effects.

This method has been introduced in version 0.29.6.

_create

Signature: void _create

Description: Ensures the C++ object is created

Use this method to ensure the C++ object is created, for example to ensure that resources are allocated. Usually C++ objects are created on demand and not necessarily when the script object is created.

_destroy

Signature: void _destroy

Description: Explicitly destroys the object

Explicitly destroys the object on C++ side if it was owned by the script interpreter. Subsequent access to this object will throw an exception. If the object is not owned by the script, this method will do nothing.

_destroyed?

Signature: [const] bool _destroyed?

Description: Returns a value indicating whether the object was already destroyed

This method returns true, if the object was destroyed, either explicitly or by the C++ side. The latter may happen, if the object is owned by a C++ object which got destroyed itself.

_is_const_object?

Signature: [const] bool _is_const_object?

Description: Returns a value indicating whether the reference is a const reference

This method returns true, if self is a const reference. In that case, only const methods may be called on self.

_manage

Signature: void _manage

Description: Marks the object as managed by the script side.

After calling this method on an object, the script side will be responsible for the management of the object. This method may be called if an object is returned from a C++ function and the object is known not to be owned by any C++ instance. If necessary, the script side may delete the object if the script's reference is no longer required.

Usually it's not required to call this method. It has been introduced in version 0.24.

_unmanage

Signature: void _unmanage

Description: Marks the object as no longer owned by the script side.

Calling this method will make this object no longer owned by the script's memory management. Instead, the object must be managed in some other way. Usually this method may be called if it is known that some C++ object holds and manages this object. Technically speaking, this method will turn the script's reference into a weak reference. After the script engine decides to delete the reference, the object itself will still exist. If the object is not managed otherwise, memory leaks will occur.

Usually it's not required to call this method. It has been introduced in version 0.24.

clear

Signature: void clear

Description: Clears the network

create

Signature: void create

Description: Ensures the C++ object is created

Use of this method is deprecated. Use _create instead

Use this method to ensure the C++ object is created, for example to ensure that resources are allocated. Usually C++ objects are created on demand and not necessarily when the script object is created.

create_element

Signature: new RElement ptr create_element (double resistance, RNode ptr a, RNode ptr b)

Description: Creates a new element between the nodes given by 'a' abd 'b'.

Returns:A reference to the new resistor object.

If a resistor already exists between the two nodes, both resistors are combined into one.

create_node

Signature: new RNode ptr create_node (RNodeType type, unsigned int port_index, unsigned int layer = 0)

Description: Creates a new node with the given type and index'.

Returns:A reference to the new nbode object.

destroy

Signature: void destroy

Description: Explicitly destroys the object

Use of this method is deprecated. Use _destroy instead

Explicitly destroys the object on C++ side if it was owned by the script interpreter. Subsequent access to this object will throw an exception. If the object is not owned by the script, this method will do nothing.

destroyed?

Signature: [const] bool destroyed?

Description: Returns a value indicating whether the object was already destroyed

Use of this method is deprecated. Use _destroyed? instead

This method returns true, if the object was destroyed, either explicitly or by the C++ side. The latter may happen, if the object is owned by a C++ object which got destroyed itself.

each_element

Signature: [iter] new RElement ptr each_element

Description: Iterates the RElement objects inside the network

each_node

Signature: [iter] new RNode ptr each_node

Description: Iterates the RNode objects inside the network

is_const_object?

Signature: [const] bool is_const_object?

Description: Returns a value indicating whether the reference is a const reference

Use of this method is deprecated. Use _is_const_object? instead

This method returns true, if self is a const reference. In that case, only const methods may be called on self.

new

Signature: [static] new RNetwork ptr new

Description: Creates a new object of this class

Python specific notes:
This method is the default initializer of the object.

num_elements

Signature: [const] unsigned long num_elements

Description: Gets the number of elements in the network

num_internal_nodes

Signature: [const] unsigned long num_internal_nodes

Description: Gets the number of internal nodes in the network

num_nodes

Signature: [const] unsigned long num_nodes

Description: Gets the total number of nodes in the network

remove_element

Signature: void remove_element (RElement ptr element)

Description: Removes the given element

If removing the element renders an internal node orphan (i.e. without elements), this node is removed too.

remove_node

Signature: void remove_node (RNode ptr node)

Description: Removes the given node

Only internal nodes can be removed. Removing a node will also remove the elements attached to this node.

simplify

Signature: void simplify

Description: Simplifies the network

This will:

  • Join serial resistors if connected by an internal node
  • Remove shorts and join the nodes, if one of them is an internal node. The non-internal node will persist
  • Remove "dangling" resistors if the dangling node is an internal one

to_s

Signature: [const] string to_s (bool with_coords = false)

Description: Returns a string representation of the network

Nodes are printed with coordinates with 'with_coords' is true.

Python specific notes:
This method is also available as 'str(object)'.