KLayout 0.30.0 (2025-04-05 449a9a968) [master]

API reference - Class PathWithProperties

Notation used in Ruby API documentation

Module: db

Description: A Path object with properties attached.

Class hierarchy: PathWithProperties » Path

This class represents a combination of a Path object an user properties. User properties are stored in form of a properties ID. Convenience methods are provided to manipulate or retrieve user properties directly.

This class has been introduced in version 0.30.

Public constructors

new PathWithProperties ptrnew(const Path path,
unsigned long properties_id = 0)
Creates a new object from a property-less object and a properties ID.
new PathWithProperties ptrnew(const Path path,
map<variant,variant> properties)
Creates a new object from a property-less object and a properties hash.

Public methods

[const]DPathWithProperties*(double f)Scales the object by some factor
void_assign(const PathWithProperties other)Assigns another object to self
[const]PathWithProperties ptr_const_castReturns a non-const reference to self.
void_createEnsures the C++ object is created
void_destroyExplicitly destroys the object
[const]bool_destroyed?Returns a value indicating whether the object was already destroyed
[const]new PathWithProperties ptr_dupCreates a copy of self
[const]bool_is_const_object?Returns a value indicating whether the reference is a const reference
void_manageMarks the object as managed by the script side.
void_unmanageMarks the object as no longer owned by the script side.
voiddelete_property(variant key)Deletes the user property with the given key
[const]PathdowncastGets the corresponding object without the properties
PathWithPropertiesmove(const Vector v)Moves the object.
PathWithPropertiesmove(int dx = 0,
int dy = 0)
Moves the object.
[const]PathWithPropertiesmoved(const Vector v)Returns the moved object
[const]PathWithPropertiesmoved(int dx = 0,
int dy = 0)
Returns the moved object (does not modify self)
[const]unsigned longprop_idGets the properties ID associated with the object
voidprop_id=(unsigned long id)Sets the properties ID of the object
[const]variantpropertiesGets the user properties
[const]variantproperty(variant key)Gets the user property with the given key
voidset_property(variant key,
variant value)
Sets the user property with the given key to the given value
[const]stringto_sReturns a string representing the polygon
voidtransform(const Trans t)Transforms the object (in-place version)
voidtransform(const ICplxTrans t)Transforms the object (in-place version)
[const]PathWithPropertiestransformed(const Trans t)Returns the transformed object
[const]DPathWithPropertiestransformed(const CplxTrans t)Returns the transformed object
[const]PathWithPropertiestransformed(const ICplxTrans t)Returns the transformed object

Detailed description

*

Signature: [const] DPathWithProperties * (double f)

Description: Scales the object by some factor

Returns the scaled object. All coordinates are multiplied with the given factor and, if necessary, rounded.

Python specific notes:
This method also implements '__rmul__'.

_assign

Signature: void _assign (const PathWithProperties other)

Description: Assigns another object to self

_const_cast

Signature: [const] PathWithProperties ptr _const_cast

Description: Returns a non-const reference to self.

Basically, this method allows turning a const object reference to a non-const one. This method is provided as last resort to remove the constness from an object. Usually there is a good reason for a const object reference, so using this method may have undesired side effects.

This method has been introduced in version 0.29.6.

_create

Signature: void _create

Description: Ensures the C++ object is created

Use this method to ensure the C++ object is created, for example to ensure that resources are allocated. Usually C++ objects are created on demand and not necessarily when the script object is created.

_destroy

Signature: void _destroy

Description: Explicitly destroys the object

Explicitly destroys the object on C++ side if it was owned by the script interpreter. Subsequent access to this object will throw an exception. If the object is not owned by the script, this method will do nothing.

_destroyed?

Signature: [const] bool _destroyed?

Description: Returns a value indicating whether the object was already destroyed

This method returns true, if the object was destroyed, either explicitly or by the C++ side. The latter may happen, if the object is owned by a C++ object which got destroyed itself.

_dup

Signature: [const] new PathWithProperties ptr _dup

Description: Creates a copy of self

_is_const_object?

Signature: [const] bool _is_const_object?

Description: Returns a value indicating whether the reference is a const reference

This method returns true, if self is a const reference. In that case, only const methods may be called on self.

_manage

Signature: void _manage

Description: Marks the object as managed by the script side.

After calling this method on an object, the script side will be responsible for the management of the object. This method may be called if an object is returned from a C++ function and the object is known not to be owned by any C++ instance. If necessary, the script side may delete the object if the script's reference is no longer required.

Usually it's not required to call this method. It has been introduced in version 0.24.

_unmanage

Signature: void _unmanage

Description: Marks the object as no longer owned by the script side.

Calling this method will make this object no longer owned by the script's memory management. Instead, the object must be managed in some other way. Usually this method may be called if it is known that some C++ object holds and manages this object. Technically speaking, this method will turn the script's reference into a weak reference. After the script engine decides to delete the reference, the object itself will still exist. If the object is not managed otherwise, memory leaks will occur.

Usually it's not required to call this method. It has been introduced in version 0.24.

delete_property

Signature: void delete_property (variant key)

Description: Deletes the user property with the given key

This method is a convenience method that deletes the property with the given key. It does nothing if no property with that key exists. Using that method is more convenient than creating a new property set with a new ID and assigning that properties ID. This method may change the properties ID.

downcast

Signature: [const] Path downcast

Description: Gets the corresponding object without the properties

move

(1) Signature: PathWithProperties move (const Vector v)

Description: Moves the object.

v:The distance to move the object.
Returns:The moved object (self).

Moves the object by the given offset and returns the moved object. The object is overwritten.

(2) Signature: PathWithProperties move (int dx = 0, int dy = 0)

Description: Moves the object.

dx:The x distance to move the object.
dy:The y distance to move the object.
Returns:The moved object (self).

Moves the object by the given offset and returns the moved object. The object is overwritten.

moved

(1) Signature: [const] PathWithProperties moved (const Vector v)

Description: Returns the moved object

v:The distance to move the object.
Returns:The moved object.

Moves the object by the given offset and returns the moved object. The object is not modified.

(2) Signature: [const] PathWithProperties moved (int dx = 0, int dy = 0)

Description: Returns the moved object (does not modify self)

dx:The x distance to move the object.
dy:The y distance to move the object.
Returns:The moved object.

Moves the object by the given offset and returns the moved object. The object is not modified.

new

(1) Signature: [static] new PathWithProperties ptr new (const Path path, unsigned long properties_id = 0)

Description: Creates a new object from a property-less object and a properties ID.

Python specific notes:
This method is the default initializer of the object.

(2) Signature: [static] new PathWithProperties ptr new (const Path path, map<variant,variant> properties)

Description: Creates a new object from a property-less object and a properties hash.

Python specific notes:
This method is the default initializer of the object.

prop_id

Signature: [const] unsigned long prop_id

Description: Gets the properties ID associated with the object

Python specific notes:
The object exposes a readable attribute 'prop_id'. This is the getter.

prop_id=

Signature: void prop_id= (unsigned long id)

Description: Sets the properties ID of the object

Python specific notes:
The object exposes a writable attribute 'prop_id'. This is the setter.

properties

Signature: [const] variant properties

Description: Gets the user properties

This method is a convenience method that gets the properties of the shape as a single hash.

property

Signature: [const] variant property (variant key)

Description: Gets the user property with the given key

This method is a convenience method that gets the user property with the given key. If no property with that key does not exist, it will return nil. Using that method is more convenient than using the layout object and the properties ID to retrieve the property value.

set_property

Signature: void set_property (variant key, variant value)

Description: Sets the user property with the given key to the given value

This method is a convenience method that sets the user property with the given key to the given value. If no property with that key exists, it will create one. Using that method is more convenient than creating a new property set with a new ID and assigning that properties ID. This method may change the properties ID. Note: GDS only supports integer keys. OASIS supports numeric and string keys.

to_s

Signature: [const] string to_s

Description: Returns a string representing the polygon

Python specific notes:
This method is also available as 'str(object)'.

transform

(1) Signature: void transform (const Trans t)

Description: Transforms the object (in-place version)

(2) Signature: void transform (const ICplxTrans t)

Description: Transforms the object (in-place version)

transformed

(1) Signature: [const] PathWithProperties transformed (const Trans t)

Description: Returns the transformed object

Returns a copy of the object, transformed by the given transformation. The result is equivalent to 'tr * self'.

(2) Signature: [const] DPathWithProperties transformed (const CplxTrans t)

Description: Returns the transformed object

Returns a copy of the object, transformed by the given transformation. The result is equivalent to 'tr * self'.

(3) Signature: [const] PathWithProperties transformed (const ICplxTrans t)

Description: Returns the transformed object

Returns a copy of the object, transformed by the given transformation. The result is equivalent to 'tr * self'.