KLayout 0.29.8 (2024-11-26 926dac96c) [master]

API reference - Class D25View

Notation used in Ruby API documentation

Module: lay

Description: The 2.5d View Dialog

Class hierarchy: D25View » QDialog » QWidget » QObject

This class is used internally to implement the 2.5d feature.

This class has been introduced in version 0.28.

Public methods

[const]D25View ptr_const_castReturns a non-const reference to self.
void_createEnsures the C++ object is created
void_destroyExplicitly destroys the object
[const]bool_destroyed?Returns a value indicating whether the object was already destroyed
[const]bool_is_const_object?Returns a value indicating whether the reference is a const reference
void_manageMarks the object as managed by the script side.
void_unmanageMarks the object as no longer owned by the script side.
voidbegin(string generator)Initiates delivery of display groups
voidclearClears all display entries in the view
voidcloseCloses the view
voidclose_displayFinishes the display group
voidentry(const Region data,
double dbu,
double zstart,
double zstop)
Creates a new display entry in the group opened with open_display
voidentry(const Edges data,
double dbu,
double zstart,
double zstop)
Creates a new display entry in the group opened with open_display
voidentry(const EdgePairs data,
double dbu,
double zstart,
double zstop)
Creates a new display entry in the group opened with open_display
voidfinishFinishes the view - call this after the display groups have been created
voidopen_display(unsigned int ptr frame_color,
unsigned int ptr fill_color,
const LayerInfo ptr like,
string ptr name)
Creates a new display group

Detailed description

_const_cast

Signature: [const] D25View ptr _const_cast

Description: Returns a non-const reference to self.

Basically, this method allows turning a const object reference to a non-const one. This method is provided as last resort to remove the constness from an object. Usually there is a good reason for a const object reference, so using this method may have undesired side effects.

This method has been introduced in version 0.29.6.

_create

Signature: void _create

Description: Ensures the C++ object is created

Use this method to ensure the C++ object is created, for example to ensure that resources are allocated. Usually C++ objects are created on demand and not necessarily when the script object is created.

_destroy

Signature: void _destroy

Description: Explicitly destroys the object

Explicitly destroys the object on C++ side if it was owned by the script interpreter. Subsequent access to this object will throw an exception. If the object is not owned by the script, this method will do nothing.

_destroyed?

Signature: [const] bool _destroyed?

Description: Returns a value indicating whether the object was already destroyed

This method returns true, if the object was destroyed, either explicitly or by the C++ side. The latter may happen, if the object is owned by a C++ object which got destroyed itself.

_is_const_object?

Signature: [const] bool _is_const_object?

Description: Returns a value indicating whether the reference is a const reference

This method returns true, if self is a const reference. In that case, only const methods may be called on self.

_manage

Signature: void _manage

Description: Marks the object as managed by the script side.

After calling this method on an object, the script side will be responsible for the management of the object. This method may be called if an object is returned from a C++ function and the object is known not to be owned by any C++ instance. If necessary, the script side may delete the object if the script's reference is no longer required.

Usually it's not required to call this method. It has been introduced in version 0.24.

_unmanage

Signature: void _unmanage

Description: Marks the object as no longer owned by the script side.

Calling this method will make this object no longer owned by the script's memory management. Instead, the object must be managed in some other way. Usually this method may be called if it is known that some C++ object holds and manages this object. Technically speaking, this method will turn the script's reference into a weak reference. After the script engine decides to delete the reference, the object itself will still exist. If the object is not managed otherwise, memory leaks will occur.

Usually it's not required to call this method. It has been introduced in version 0.24.

begin

Signature: void begin (string generator)

Description: Initiates delivery of display groups

clear

Signature: void clear

Description: Clears all display entries in the view

close

Signature: void close

Description: Closes the view

close_display

Signature: void close_display

Description: Finishes the display group

entry

(1) Signature: void entry (const Region data, double dbu, double zstart, double zstop)

Description: Creates a new display entry in the group opened with open_display

(2) Signature: void entry (const Edges data, double dbu, double zstart, double zstop)

Description: Creates a new display entry in the group opened with open_display

(3) Signature: void entry (const EdgePairs data, double dbu, double zstart, double zstop)

Description: Creates a new display entry in the group opened with open_display

finish

Signature: void finish

Description: Finishes the view - call this after the display groups have been created

open_display

Signature: void open_display (unsigned int ptr frame_color, unsigned int ptr fill_color, const LayerInfo ptr like, string ptr name)

Description: Creates a new display group