KLayout 0.29.8 (2024-11-26 926dac96c) [master]

API reference - Class QTouchEvent_TouchPoint

Notation used in Ruby API documentation

Module: QtGui

Description: Binding of QTouchEvent::TouchPoint

This class is equivalent to the class QTouchEvent::TouchPoint

Public constructors

new QTouchEvent_TouchPointnew(int id = -1)Constructor QTouchEvent::TouchPoint::TouchPoint(int id)
new QTouchEvent_TouchPointnew(const QTouchEvent_TouchPoint other)Constructor QTouchEvent::TouchPoint::TouchPoint(const QTouchEvent::TouchPoint &other)

Public methods

void_assign(const QTouchEvent_TouchPoint other)Assigns another object to self
[const]QTouchEvent_TouchPoint ptr_const_castReturns a non-const reference to self.
void_createEnsures the C++ object is created
void_destroyExplicitly destroys the object
[const]bool_destroyed?Returns a value indicating whether the object was already destroyed
[const]bool_is_const_object?Returns a value indicating whether the reference is a const reference
void_manageMarks the object as managed by the script side.
void_unmanageMarks the object as no longer owned by the script side.
QTouchEvent_TouchPointassign(const QTouchEvent_TouchPoint other)Method QTouchEvent::TouchPoint &QTouchEvent::TouchPoint::operator=(const QTouchEvent::TouchPoint &other)
[const]new QTouchEvent_TouchPoint ptrdupCreates a copy of self
[const]intidMethod int QTouchEvent::TouchPoint::id()
[const]boolisPrimary?Method bool QTouchEvent::TouchPoint::isPrimary()
[const]QPointFlastNormalizedPosMethod QPointF QTouchEvent::TouchPoint::lastNormalizedPos()
[const]QPointFlastPosMethod QPointF QTouchEvent::TouchPoint::lastPos()
[const]QPointFlastScenePosMethod QPointF QTouchEvent::TouchPoint::lastScenePos()
[const]QPointFlastScreenPosMethod QPointF QTouchEvent::TouchPoint::lastScreenPos()
[const]QPointFnormalizedPosMethod QPointF QTouchEvent::TouchPoint::normalizedPos()
[const]QPointFposMethod QPointF QTouchEvent::TouchPoint::pos()
[const]doublepressureMethod double QTouchEvent::TouchPoint::pressure()
[const]QRectFrectMethod QRectF QTouchEvent::TouchPoint::rect()
[const]QPointFscenePosMethod QPointF QTouchEvent::TouchPoint::scenePos()
[const]QRectFsceneRectMethod QRectF QTouchEvent::TouchPoint::sceneRect()
[const]QPointFscreenPosMethod QPointF QTouchEvent::TouchPoint::screenPos()
[const]QRectFscreenRectMethod QRectF QTouchEvent::TouchPoint::screenRect()
voidsetId(int id)Method void QTouchEvent::TouchPoint::setId(int id)
voidsetLastNormalizedPos(const QPointF lastNormalizedPos)Method void QTouchEvent::TouchPoint::setLastNormalizedPos(const QPointF &lastNormalizedPos)
voidsetLastPos(const QPointF lastPos)Method void QTouchEvent::TouchPoint::setLastPos(const QPointF &lastPos)
voidsetLastScenePos(const QPointF lastScenePos)Method void QTouchEvent::TouchPoint::setLastScenePos(const QPointF &lastScenePos)
voidsetLastScreenPos(const QPointF lastScreenPos)Method void QTouchEvent::TouchPoint::setLastScreenPos(const QPointF &lastScreenPos)
voidsetNormalizedPos(const QPointF normalizedPos)Method void QTouchEvent::TouchPoint::setNormalizedPos(const QPointF &normalizedPos)
voidsetPos(const QPointF pos)Method void QTouchEvent::TouchPoint::setPos(const QPointF &pos)
voidsetPressure(double pressure)Method void QTouchEvent::TouchPoint::setPressure(double pressure)
voidsetRect(const QRectF rect)Method void QTouchEvent::TouchPoint::setRect(const QRectF &rect)
voidsetScenePos(const QPointF scenePos)Method void QTouchEvent::TouchPoint::setScenePos(const QPointF &scenePos)
voidsetSceneRect(const QRectF sceneRect)Method void QTouchEvent::TouchPoint::setSceneRect(const QRectF &sceneRect)
voidsetScreenPos(const QPointF screenPos)Method void QTouchEvent::TouchPoint::setScreenPos(const QPointF &screenPos)
voidsetScreenRect(const QRectF screenRect)Method void QTouchEvent::TouchPoint::setScreenRect(const QRectF &screenRect)
voidsetStartNormalizedPos(const QPointF startNormalizedPos)Method void QTouchEvent::TouchPoint::setStartNormalizedPos(const QPointF &startNormalizedPos)
voidsetStartPos(const QPointF startPos)Method void QTouchEvent::TouchPoint::setStartPos(const QPointF &startPos)
voidsetStartScenePos(const QPointF startScenePos)Method void QTouchEvent::TouchPoint::setStartScenePos(const QPointF &startScenePos)
voidsetStartScreenPos(const QPointF startScreenPos)Method void QTouchEvent::TouchPoint::setStartScreenPos(const QPointF &startScreenPos)
voidsetState(Qt_QFlags_TouchPointState state)Method void QTouchEvent::TouchPoint::setState(QFlags<Qt::TouchPointState> state)
[const]QPointFstartNormalizedPosMethod QPointF QTouchEvent::TouchPoint::startNormalizedPos()
[const]QPointFstartPosMethod QPointF QTouchEvent::TouchPoint::startPos()
[const]QPointFstartScenePosMethod QPointF QTouchEvent::TouchPoint::startScenePos()
[const]QPointFstartScreenPosMethod QPointF QTouchEvent::TouchPoint::startScreenPos()
[const]Qt_TouchPointStatestateMethod Qt::TouchPointState QTouchEvent::TouchPoint::state()

Deprecated methods (protected, public, static, non-static and constructors)

voidcreateUse of this method is deprecated. Use _create instead
voiddestroyUse of this method is deprecated. Use _destroy instead
[const]booldestroyed?Use of this method is deprecated. Use _destroyed? instead
[const]boolis_const_object?Use of this method is deprecated. Use _is_const_object? instead

Detailed description

_assign

Signature: void _assign (const QTouchEvent_TouchPoint other)

Description: Assigns another object to self

_const_cast

Signature: [const] QTouchEvent_TouchPoint ptr _const_cast

Description: Returns a non-const reference to self.

Basically, this method allows turning a const object reference to a non-const one. This method is provided as last resort to remove the constness from an object. Usually there is a good reason for a const object reference, so using this method may have undesired side effects.

This method has been introduced in version 0.29.6.

_create

Signature: void _create

Description: Ensures the C++ object is created

Use this method to ensure the C++ object is created, for example to ensure that resources are allocated. Usually C++ objects are created on demand and not necessarily when the script object is created.

_destroy

Signature: void _destroy

Description: Explicitly destroys the object

Explicitly destroys the object on C++ side if it was owned by the script interpreter. Subsequent access to this object will throw an exception. If the object is not owned by the script, this method will do nothing.

_destroyed?

Signature: [const] bool _destroyed?

Description: Returns a value indicating whether the object was already destroyed

This method returns true, if the object was destroyed, either explicitly or by the C++ side. The latter may happen, if the object is owned by a C++ object which got destroyed itself.

_is_const_object?

Signature: [const] bool _is_const_object?

Description: Returns a value indicating whether the reference is a const reference

This method returns true, if self is a const reference. In that case, only const methods may be called on self.

_manage

Signature: void _manage

Description: Marks the object as managed by the script side.

After calling this method on an object, the script side will be responsible for the management of the object. This method may be called if an object is returned from a C++ function and the object is known not to be owned by any C++ instance. If necessary, the script side may delete the object if the script's reference is no longer required.

Usually it's not required to call this method. It has been introduced in version 0.24.

_unmanage

Signature: void _unmanage

Description: Marks the object as no longer owned by the script side.

Calling this method will make this object no longer owned by the script's memory management. Instead, the object must be managed in some other way. Usually this method may be called if it is known that some C++ object holds and manages this object. Technically speaking, this method will turn the script's reference into a weak reference. After the script engine decides to delete the reference, the object itself will still exist. If the object is not managed otherwise, memory leaks will occur.

Usually it's not required to call this method. It has been introduced in version 0.24.

assign

Signature: QTouchEvent_TouchPoint assign (const QTouchEvent_TouchPoint other)

Description: Method QTouchEvent::TouchPoint &QTouchEvent::TouchPoint::operator=(const QTouchEvent::TouchPoint &other)

create

Signature: void create

Description: Ensures the C++ object is created

Use of this method is deprecated. Use _create instead

Use this method to ensure the C++ object is created, for example to ensure that resources are allocated. Usually C++ objects are created on demand and not necessarily when the script object is created.

destroy

Signature: void destroy

Description: Explicitly destroys the object

Use of this method is deprecated. Use _destroy instead

Explicitly destroys the object on C++ side if it was owned by the script interpreter. Subsequent access to this object will throw an exception. If the object is not owned by the script, this method will do nothing.

destroyed?

Signature: [const] bool destroyed?

Description: Returns a value indicating whether the object was already destroyed

Use of this method is deprecated. Use _destroyed? instead

This method returns true, if the object was destroyed, either explicitly or by the C++ side. The latter may happen, if the object is owned by a C++ object which got destroyed itself.

dup

Signature: [const] new QTouchEvent_TouchPoint ptr dup

Description: Creates a copy of self

Python specific notes:
This method also implements '__copy__' and '__deepcopy__'.

id

Signature: [const] int id

Description: Method int QTouchEvent::TouchPoint::id()

isPrimary?

Signature: [const] bool isPrimary?

Description: Method bool QTouchEvent::TouchPoint::isPrimary()

is_const_object?

Signature: [const] bool is_const_object?

Description: Returns a value indicating whether the reference is a const reference

Use of this method is deprecated. Use _is_const_object? instead

This method returns true, if self is a const reference. In that case, only const methods may be called on self.

lastNormalizedPos

Signature: [const] QPointF lastNormalizedPos

Description: Method QPointF QTouchEvent::TouchPoint::lastNormalizedPos()

lastPos

Signature: [const] QPointF lastPos

Description: Method QPointF QTouchEvent::TouchPoint::lastPos()

lastScenePos

Signature: [const] QPointF lastScenePos

Description: Method QPointF QTouchEvent::TouchPoint::lastScenePos()

lastScreenPos

Signature: [const] QPointF lastScreenPos

Description: Method QPointF QTouchEvent::TouchPoint::lastScreenPos()

new

(1) Signature: [static] new QTouchEvent_TouchPoint new (int id = -1)

Description: Constructor QTouchEvent::TouchPoint::TouchPoint(int id)

This method creates an object of class QTouchEvent::TouchPoint.

Python specific notes:
This method is the default initializer of the object.

(2) Signature: [static] new QTouchEvent_TouchPoint new (const QTouchEvent_TouchPoint other)

Description: Constructor QTouchEvent::TouchPoint::TouchPoint(const QTouchEvent::TouchPoint &other)

This method creates an object of class QTouchEvent::TouchPoint.

Python specific notes:
This method is the default initializer of the object.

normalizedPos

Signature: [const] QPointF normalizedPos

Description: Method QPointF QTouchEvent::TouchPoint::normalizedPos()

pos

Signature: [const] QPointF pos

Description: Method QPointF QTouchEvent::TouchPoint::pos()

pressure

Signature: [const] double pressure

Description: Method double QTouchEvent::TouchPoint::pressure()

rect

Signature: [const] QRectF rect

Description: Method QRectF QTouchEvent::TouchPoint::rect()

scenePos

Signature: [const] QPointF scenePos

Description: Method QPointF QTouchEvent::TouchPoint::scenePos()

sceneRect

Signature: [const] QRectF sceneRect

Description: Method QRectF QTouchEvent::TouchPoint::sceneRect()

screenPos

Signature: [const] QPointF screenPos

Description: Method QPointF QTouchEvent::TouchPoint::screenPos()

screenRect

Signature: [const] QRectF screenRect

Description: Method QRectF QTouchEvent::TouchPoint::screenRect()

setId

Signature: void setId (int id)

Description: Method void QTouchEvent::TouchPoint::setId(int id)

setLastNormalizedPos

Signature: void setLastNormalizedPos (const QPointF lastNormalizedPos)

Description: Method void QTouchEvent::TouchPoint::setLastNormalizedPos(const QPointF &lastNormalizedPos)

setLastPos

Signature: void setLastPos (const QPointF lastPos)

Description: Method void QTouchEvent::TouchPoint::setLastPos(const QPointF &lastPos)

setLastScenePos

Signature: void setLastScenePos (const QPointF lastScenePos)

Description: Method void QTouchEvent::TouchPoint::setLastScenePos(const QPointF &lastScenePos)

setLastScreenPos

Signature: void setLastScreenPos (const QPointF lastScreenPos)

Description: Method void QTouchEvent::TouchPoint::setLastScreenPos(const QPointF &lastScreenPos)

setNormalizedPos

Signature: void setNormalizedPos (const QPointF normalizedPos)

Description: Method void QTouchEvent::TouchPoint::setNormalizedPos(const QPointF &normalizedPos)

setPos

Signature: void setPos (const QPointF pos)

Description: Method void QTouchEvent::TouchPoint::setPos(const QPointF &pos)

setPressure

Signature: void setPressure (double pressure)

Description: Method void QTouchEvent::TouchPoint::setPressure(double pressure)

setRect

Signature: void setRect (const QRectF rect)

Description: Method void QTouchEvent::TouchPoint::setRect(const QRectF &rect)

setScenePos

Signature: void setScenePos (const QPointF scenePos)

Description: Method void QTouchEvent::TouchPoint::setScenePos(const QPointF &scenePos)

setSceneRect

Signature: void setSceneRect (const QRectF sceneRect)

Description: Method void QTouchEvent::TouchPoint::setSceneRect(const QRectF &sceneRect)

setScreenPos

Signature: void setScreenPos (const QPointF screenPos)

Description: Method void QTouchEvent::TouchPoint::setScreenPos(const QPointF &screenPos)

setScreenRect

Signature: void setScreenRect (const QRectF screenRect)

Description: Method void QTouchEvent::TouchPoint::setScreenRect(const QRectF &screenRect)

setStartNormalizedPos

Signature: void setStartNormalizedPos (const QPointF startNormalizedPos)

Description: Method void QTouchEvent::TouchPoint::setStartNormalizedPos(const QPointF &startNormalizedPos)

setStartPos

Signature: void setStartPos (const QPointF startPos)

Description: Method void QTouchEvent::TouchPoint::setStartPos(const QPointF &startPos)

setStartScenePos

Signature: void setStartScenePos (const QPointF startScenePos)

Description: Method void QTouchEvent::TouchPoint::setStartScenePos(const QPointF &startScenePos)

setStartScreenPos

Signature: void setStartScreenPos (const QPointF startScreenPos)

Description: Method void QTouchEvent::TouchPoint::setStartScreenPos(const QPointF &startScreenPos)

setState

Signature: void setState (Qt_QFlags_TouchPointState state)

Description: Method void QTouchEvent::TouchPoint::setState(QFlags<Qt::TouchPointState> state)

startNormalizedPos

Signature: [const] QPointF startNormalizedPos

Description: Method QPointF QTouchEvent::TouchPoint::startNormalizedPos()

startPos

Signature: [const] QPointF startPos

Description: Method QPointF QTouchEvent::TouchPoint::startPos()

startScenePos

Signature: [const] QPointF startScenePos

Description: Method QPointF QTouchEvent::TouchPoint::startScenePos()

startScreenPos

Signature: [const] QPointF startScreenPos

Description: Method QPointF QTouchEvent::TouchPoint::startScreenPos()

state

Signature: [const] Qt_TouchPointState state

Description: Method Qt::TouchPointState QTouchEvent::TouchPoint::state()