Notation used in Ruby API documentation
Module: QtXml
Description: Binding of QDomNamedNodeMap
new QDomNamedNodeMap | new | Constructor QDomNamedNodeMap::QDomNamedNodeMap() | |
new QDomNamedNodeMap | new | (const QDomNamedNodeMap arg1) | Constructor QDomNamedNodeMap::QDomNamedNodeMap(const QDomNamedNodeMap &) |
[const] | bool | != | (const QDomNamedNodeMap arg1) | Method bool QDomNamedNodeMap::operator!=(const QDomNamedNodeMap &) |
[const] | bool | == | (const QDomNamedNodeMap arg1) | Method bool QDomNamedNodeMap::operator==(const QDomNamedNodeMap &) |
void | _assign | (const QDomNamedNodeMap other) | Assigns another object to self | |
[const] | QDomNamedNodeMap ptr | _const_cast | Returns a non-const reference to self. | |
void | _create | Ensures the C++ object is created | ||
void | _destroy | Explicitly destroys the object | ||
[const] | bool | _destroyed? | Returns a value indicating whether the object was already destroyed | |
[const] | bool | _is_const_object? | Returns a value indicating whether the reference is a const reference | |
void | _manage | Marks the object as managed by the script side. | ||
void | _unmanage | Marks the object as no longer owned by the script side. | ||
QDomNamedNodeMap | assign | (const QDomNamedNodeMap arg1) | Method QDomNamedNodeMap &QDomNamedNodeMap::operator=(const QDomNamedNodeMap &) | |
[const] | bool | contains | (string name) | Method bool QDomNamedNodeMap::contains(const QString &name) |
[const] | int | count | Method int QDomNamedNodeMap::count() | |
[const] | new QDomNamedNodeMap ptr | dup | Creates a copy of self | |
[const] | bool | isEmpty? | Method bool QDomNamedNodeMap::isEmpty() | |
[const] | QDomNode | item | (int index) | Method QDomNode QDomNamedNodeMap::item(int index) |
[const] | unsigned int | length | Method unsigned int QDomNamedNodeMap::length() | |
[const] | QDomNode | namedItem | (string name) | Method QDomNode QDomNamedNodeMap::namedItem(const QString &name) |
[const] | QDomNode | namedItemNS | (string nsURI, string localName) | Method QDomNode QDomNamedNodeMap::namedItemNS(const QString &nsURI, const QString &localName) |
QDomNode | removeNamedItem | (string name) | Method QDomNode QDomNamedNodeMap::removeNamedItem(const QString &name) | |
QDomNode | removeNamedItemNS | (string nsURI, string localName) | Method QDomNode QDomNamedNodeMap::removeNamedItemNS(const QString &nsURI, const QString &localName) | |
QDomNode | setNamedItem | (const QDomNode newNode) | Method QDomNode QDomNamedNodeMap::setNamedItem(const QDomNode &newNode) | |
QDomNode | setNamedItemNS | (const QDomNode newNode) | Method QDomNode QDomNamedNodeMap::setNamedItemNS(const QDomNode &newNode) | |
[const] | int | size | Method int QDomNamedNodeMap::size() |
void | create | Use of this method is deprecated. Use _create instead | ||
void | destroy | Use of this method is deprecated. Use _destroy instead | ||
[const] | bool | destroyed? | Use of this method is deprecated. Use _destroyed? instead | |
[const] | bool | is_const_object? | Use of this method is deprecated. Use _is_const_object? instead |
!= | Signature: [const] bool != (const QDomNamedNodeMap arg1) Description: Method bool QDomNamedNodeMap::operator!=(const QDomNamedNodeMap &) |
== | Signature: [const] bool == (const QDomNamedNodeMap arg1) Description: Method bool QDomNamedNodeMap::operator==(const QDomNamedNodeMap &) |
_assign | Signature: void _assign (const QDomNamedNodeMap other) Description: Assigns another object to self |
_const_cast | Signature: [const] QDomNamedNodeMap ptr _const_cast Description: Returns a non-const reference to self. Basically, this method allows turning a const object reference to a non-const one. This method is provided as last resort to remove the constness from an object. Usually there is a good reason for a const object reference, so using this method may have undesired side effects. This method has been introduced in version 0.29.6. |
_create | Signature: void _create Description: Ensures the C++ object is created Use this method to ensure the C++ object is created, for example to ensure that resources are allocated. Usually C++ objects are created on demand and not necessarily when the script object is created. |
_destroy | Signature: void _destroy Description: Explicitly destroys the object Explicitly destroys the object on C++ side if it was owned by the script interpreter. Subsequent access to this object will throw an exception. If the object is not owned by the script, this method will do nothing. |
_destroyed? | Signature: [const] bool _destroyed? Description: Returns a value indicating whether the object was already destroyed This method returns true, if the object was destroyed, either explicitly or by the C++ side. The latter may happen, if the object is owned by a C++ object which got destroyed itself. |
_is_const_object? | Signature: [const] bool _is_const_object? Description: Returns a value indicating whether the reference is a const reference This method returns true, if self is a const reference. In that case, only const methods may be called on self. |
_manage | Signature: void _manage Description: Marks the object as managed by the script side. After calling this method on an object, the script side will be responsible for the management of the object. This method may be called if an object is returned from a C++ function and the object is known not to be owned by any C++ instance. If necessary, the script side may delete the object if the script's reference is no longer required. Usually it's not required to call this method. It has been introduced in version 0.24. |
_unmanage | Signature: void _unmanage Description: Marks the object as no longer owned by the script side. Calling this method will make this object no longer owned by the script's memory management. Instead, the object must be managed in some other way. Usually this method may be called if it is known that some C++ object holds and manages this object. Technically speaking, this method will turn the script's reference into a weak reference. After the script engine decides to delete the reference, the object itself will still exist. If the object is not managed otherwise, memory leaks will occur. Usually it's not required to call this method. It has been introduced in version 0.24. |
assign | Signature: QDomNamedNodeMap assign (const QDomNamedNodeMap arg1) Description: Method QDomNamedNodeMap &QDomNamedNodeMap::operator=(const QDomNamedNodeMap &) |
contains | Signature: [const] bool contains (string name) Description: Method bool QDomNamedNodeMap::contains(const QString &name) |
count | Signature: [const] int count Description: Method int QDomNamedNodeMap::count() |
create | Signature: void create Description: Ensures the C++ object is created Use of this method is deprecated. Use _create instead Use this method to ensure the C++ object is created, for example to ensure that resources are allocated. Usually C++ objects are created on demand and not necessarily when the script object is created. |
destroy | Signature: void destroy Description: Explicitly destroys the object Use of this method is deprecated. Use _destroy instead Explicitly destroys the object on C++ side if it was owned by the script interpreter. Subsequent access to this object will throw an exception. If the object is not owned by the script, this method will do nothing. |
destroyed? | Signature: [const] bool destroyed? Description: Returns a value indicating whether the object was already destroyed Use of this method is deprecated. Use _destroyed? instead This method returns true, if the object was destroyed, either explicitly or by the C++ side. The latter may happen, if the object is owned by a C++ object which got destroyed itself. |
dup | Signature: [const] new QDomNamedNodeMap ptr dup Description: Creates a copy of self Python specific notes: |
isEmpty? | Signature: [const] bool isEmpty? Description: Method bool QDomNamedNodeMap::isEmpty() |
is_const_object? | Signature: [const] bool is_const_object? Description: Returns a value indicating whether the reference is a const reference Use of this method is deprecated. Use _is_const_object? instead This method returns true, if self is a const reference. In that case, only const methods may be called on self. |
item | Signature: [const] QDomNode item (int index) Description: Method QDomNode QDomNamedNodeMap::item(int index) |
length | Signature: [const] unsigned int length Description: Method unsigned int QDomNamedNodeMap::length() |
namedItem | Signature: [const] QDomNode namedItem (string name) Description: Method QDomNode QDomNamedNodeMap::namedItem(const QString &name) |
namedItemNS | Signature: [const] QDomNode namedItemNS (string nsURI, string localName) Description: Method QDomNode QDomNamedNodeMap::namedItemNS(const QString &nsURI, const QString &localName) |
new | (1) Signature: [static] new QDomNamedNodeMap new Description: Constructor QDomNamedNodeMap::QDomNamedNodeMap() This method creates an object of class QDomNamedNodeMap. Python specific notes: |
(2) Signature: [static] new QDomNamedNodeMap new (const QDomNamedNodeMap arg1) Description: Constructor QDomNamedNodeMap::QDomNamedNodeMap(const QDomNamedNodeMap &) This method creates an object of class QDomNamedNodeMap. Python specific notes: | |
removeNamedItem | Signature: QDomNode removeNamedItem (string name) Description: Method QDomNode QDomNamedNodeMap::removeNamedItem(const QString &name) |
removeNamedItemNS | Signature: QDomNode removeNamedItemNS (string nsURI, string localName) Description: Method QDomNode QDomNamedNodeMap::removeNamedItemNS(const QString &nsURI, const QString &localName) |
setNamedItem | Signature: QDomNode setNamedItem (const QDomNode newNode) Description: Method QDomNode QDomNamedNodeMap::setNamedItem(const QDomNode &newNode) |
setNamedItemNS | Signature: QDomNode setNamedItemNS (const QDomNode newNode) Description: Method QDomNode QDomNamedNodeMap::setNamedItemNS(const QDomNode &newNode) |
size | Signature: [const] int size Description: Method int QDomNamedNodeMap::size() Python specific notes: |